Transfer Modes

0 = Normal

1 = Fade To Black
--Fades to black

2 = Invisible
--same as major invisible compiler or 2 invisible powerups

3 = Subtly Invisible
--same as minor invisible compiler or 1 invisible powerup

4 = Pulsate ( polygons only )
5 = Wobble ( polygons only )
6 = Fast Wobble ( polygons only )

7 = Static
--Effect caused by the Invincible powerup

8 = Subtly Static
--Kind of like 7, but is transparent in places. Used when a Compiler is hit.

9 = Landscape
10 = Smear
11 = Fade Out Static
--Fades from normal static to nothing. Used when a Compiler dies.

12 = Pulsate Static
--Fades from static to sub static and back

13 = Fold In
--Effect used when someone transports in

14 = Fold Out
--Effect used when someone transports out


15 = Horizontal Slide
16 = Fast Horizontal Slide
17 = Verticle Slide
18 = Fast Verticle Slide
19 = Wander
20 = Fast Wander
-- ( 15 - 20 )Switches from Normal to Sub. Invisible to Sub. Static and fade to black 